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ivan2282
2025-11-15 20:06:40 +03:00
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name: gwid
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 0.2.0+4
environment:
sdk: ^3.9.2
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
flutter_localizations: # <-- ДОБАВЬ ЭТУ СТРОКУ
sdk: flutter # <-- И ЭТУ СТРОКУ
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
dynamic_color: ^1.7.0
pinput: ^4.0.0
mask_text_input_formatter: ^2.9.0
web_socket_channel: ^2.4.0
uuid: ^4.4.0
device_info_plus: ^10.1.0
package_info_plus: ^8.0.0
shared_preferences: ^2.2.3
intl: ^0.20.2
provider: ^6.1.2
flutter_colorpicker: ^1.1.0
http: ^1.5.0
image_picker: ^1.1.2
path_provider: ^2.1.4
path: ^1.9.0
crypto: ^3.0.3
cached_network_image: ^3.3.1
scrollable_positioned_list: ^0.3.8
socks5_proxy: ^2.1.1
flutter_launcher_icons: ^0.14.4
flutter_timezone: ^5.0.0
timezone: ^0.9.2
file_saver: ^0.3.1
file_picker: ^10.3.3
permission_handler: ^11.3.1
encrypt: ^5.0.3
google_fonts: ^6.2.1
share_plus: ^12.0.0
url_launcher: 6.3.2
flutter_background_service: ^5.0.1
flutter_markdown: ^0.7.7
video_player: ^2.9.2
qr_flutter: ^4.1.0
mobile_scanner: ^7.1.2
es_compression: ^2.0.14
msgpack_dart: ^1.0.1
disable_battery_optimization: ^1.1.2
flutter_highlight: ^0.7.0
flutter_linkify: ^6.0.0
app_links: ^6.4.1
open_file: ^3.5.2
flutter_secure_storage: ^9.2.4
flutter_inappwebview: ^6.1.5
chewie: ^1.7.5
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^5.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
flutter_launcher_icons:
android: true
ios: true
image_path: "assets/icon/icon1.jpg"
adaptive_icon_background: "assets/icon/bg.png"
adaptive_icon_foreground: "assets/icon/komet_512.png"
windows:
generate: true
image_path: "assets/icon/komet_512.png"
icon_size: 256
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/
- assets/icon/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package