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116
lib/widgets/reconnection_overlay.dart
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116
lib/widgets/reconnection_overlay.dart
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import 'package:flutter/material.dart';
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class ReconnectionOverlay extends StatelessWidget {
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final bool isReconnecting;
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final String? message;
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const ReconnectionOverlay({
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super.key,
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required this.isReconnecting,
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this.message,
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});
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@override
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Widget build(BuildContext context) {
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if (!isReconnecting) {
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return const SizedBox.shrink();
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}
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return Directionality(
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textDirection: TextDirection.ltr,
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child: Material(
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color: Colors.black.withOpacity(0.7),
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child: Center(
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child: Container(
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padding: const EdgeInsets.all(24),
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decoration: BoxDecoration(
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color: Theme.of(context).colorScheme.surface,
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borderRadius: BorderRadius.circular(16),
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boxShadow: [
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BoxShadow(
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color: Colors.black.withOpacity(0.2),
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blurRadius: 10,
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offset: const Offset(0, 4),
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),
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],
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),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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SizedBox(
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width: 48,
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height: 48,
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child: CircularProgressIndicator(
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strokeWidth: 3,
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valueColor: AlwaysStoppedAnimation<Color>(
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Theme.of(context).colorScheme.primary,
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),
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),
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),
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const SizedBox(height: 16),
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Text(
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message ?? 'Переподключение...',
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style: TextStyle(
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fontSize: 16,
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fontWeight: FontWeight.w500,
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color: Theme.of(context).colorScheme.onSurface,
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),
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textAlign: TextAlign.center,
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),
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const SizedBox(height: 8),
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Text(
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'Пожалуйста, подождите',
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style: TextStyle(
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fontSize: 14,
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color: Theme.of(
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context,
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).colorScheme.onSurface.withOpacity(0.7),
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),
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textAlign: TextAlign.center,
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),
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],
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),
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),
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),
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),
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);
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}
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}
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class ReconnectionOverlayController {
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static final ReconnectionOverlayController _instance =
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ReconnectionOverlayController._internal();
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factory ReconnectionOverlayController() => _instance;
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ReconnectionOverlayController._internal();
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bool _isReconnecting = false;
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String? _message;
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VoidCallback? _onStateChanged;
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bool get isReconnecting => _isReconnecting;
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String? get message => _message;
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void setOnStateChanged(VoidCallback? callback) {
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_onStateChanged = callback;
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}
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void showReconnecting({String? message}) {
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_isReconnecting = true;
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_message = message;
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_onStateChanged?.call();
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}
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void hideReconnecting() {
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_isReconnecting = false;
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_message = null;
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_onStateChanged?.call();
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}
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}
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